The objective is checkmate. Pieces move as in orthodox chess, with the exception of the additional pieces, the "General" and the "Pasha". The General combines the moves of a King and a Camel (3+1 leap). The Pasha moves like a Mastodon, that is, jumps one or two steps orthogonally or diagonally. The pawns move as in orthodox chess, inclusive of the initial double-step. The pawn can also make an initial triple-step. 'En passant' can occur if the pawn moves two or three steps and passes a square threatened by an enemy pawn. Castling exists, and the King jumps two squares on the king side or four squares on the queen side. Promotion rules are the same as in orthodox chess, with the addition of the General and Pasha.
The General, Pasha, and Rook have all the value of 6 on this board. The Knight is significantly weaker than a Bishop. K+Pasha wins against K+B or N, draws against K+Q. K+G only draws against K+B or N.
Paulovits's Game was invented by István Paulovits, c.1890. A number of games were published, and a book was issued: Dames de Paulovits.
Note: I am not certain of the castling and the 'en passant' rules, although these rules are the most probable. The Classified Encyclopedia of Chess Variants (2007) does not describe the full rules.
• You can download my free Paulovits Game program here (updated 2008-01-17), but you must own the software Zillions of Games to be able to run it (I recommend the download version).
• Don't miss my other chess variants.
© M. Winther 2007 May