Khakassian checkers

Tobit (Khakassian checkers)

The Man (‘hul’) steps orthogonally forward or to the sides. Capture is done by the short leap in any direction, also backwards. Capture is mandatory and must continue as long as possible. It is not mandatory to choose the longest line. A captured Man is immediately removed from the board. The Man promotes to King (‘tobit’) at the last rank. The sequence terminates if King promotion occurs during a capture sequence. The King is “long”. It can slide and jump over any number of empty squares in the four orthogonal directions. Two Kings against one is drawn, in non-trivial positions. In an alternative variant, the King must always land immediately behind the last captured piece (“halt rule”). This allows two Kings to win against one, in non-trivial positions. The goal is to capture all the enemy pieces. Notice that the points at the edge of the board aren’t connected, and pieces cannot go between them.

Tobit (Khakassian checkers) is played in the Republic of Khakassia (Russia), and is associated with the Khakas people. In the past, the board was drawn on the ground, and animal bones were used as playing pieces. The first competitions with this standard variant began in 2002, and has grown significantly since then (cf. Wikipedia).


‘Tobit (The Khakas draughts)’ (Russian). (YouTube, here)

‘Tobit (game)’. Wikipedia article. (here)

  You can download my free Tobit program here (updated 2022-07-28), but you must own the software Zillions of Games to be able to run it (I recommend the download version).

© M. Winther, 2021 Aug