Paul Sijben’s

Aboyne

a war-game with rules similar to Halma


A stone may (1) move to an adjacent empty cell or (2) jump over a friendly stone, or a line of friendly stones, landing on the cell immediately beyond. If that cell is occupied by an enemy stone, that stone is captured. Capture is not mandatory. A stone cannot move into the opponent’s goal cell. Note! A stone that is adjacent to any enemy stone cannot move.

The winner is the player who moves a stone into their own goal cell (at the opposite end of the board) or stalemates the opponent. Aboyne was designed by Paul Sijben in 1995.


Reference

‘Aboyne’. BoardGameGeek.com (1995). (here)


To play you must have installed "Zillions of Games". Either double-click on Aboyne.zrf or
1. Run "Zillions of Games"
2. Choose "Open Game Rules..." from the File menu
3. Select "Aboyne.zrf" in the Open dialog and click "Open"
Aboyne.zrf is a rules file used by the Windows program "Zillions of Games". Zillions of Games allows you to play any number of games against the computer or over the Internet. Zillions of Games can be purchased online. For more information please visit the Zillions of Games website www.zillions-of-games.com




© Mats Winther, 2018 August.

See also my boardgame page.